My group role progression & final thoughts on this brief
Roles
I initially was meant to be in-charge of the branding, and styling of the 3D environments. However the further we got into the project the more the group broke apart. This is when I noticed that we did not have anything except 3D environments, so I asked the group and we all thought it would be a good idea for me to create a catalogue of students work, that could be downloaded or printed off.
What I learnt/explored
I learnt basic A-Frame, which is something I have never used before. I also tried some 3D modelling, this did not go very well, but it's something new that I tried. Finally I used InDesign more in-depth, and explored the interactive side of the software, which I did not really know was a thing before this project.
Reflection
Throughout this project I have looked into and explored lots of things that I have not before this brief. To be honest I found this brief really difficult because the client changed their opinions multiple times, and then the group fell apart. I completely understand that clients can do this, but it is still discouraging. The fact that the group fell apart is also sad because we have previously worked really well together, and this just seemed like the breaking point for a lot of us.
I think it was difficult with COVID and not being in Uni, as well as things happening in our lives. I mean I fractured my knuckles at the beginning of the semester, which hindered all my projects as I had to move the timeline further back and have found it difficult since to use my hand the same as before the fracture.
Overall, I have enjoyed parts of this project, however it has been quite a challenge. I believe that I learnt a lot in areas that I would have never looked into prior to this project.
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